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General Update
Important update
Releasing a demo too early! PokeyPoke Devlog 8
A new style of "Tutorial"?
PokeyPoke Demo is Live!
PokeyPoke @ Gamescom! Devlog #7
The Future!
Beginner GameDev Mistakes - Episode 2
Back from Gamescom!
[Early Access] Turn Based Battles - Episode 9
PokeyPoke @ Gamescom! + General status update
Beginner GameDev Mistakes - Inconsistent Visuals
Turn Based Series - Episode 8
Every Jam Game I've ever made - part 2
Turn Based Battles - Episode 7
PokeyPoke Devlog 5 - Controller parity
Turn Based Battles - Episode 6 - Menus
General Update
PokeyPoke Devlog #4 - Procedural Voices
[Early Access] Turn Based Battles - Episode 5
[Early Access] Turn Based Battles - Episode 4
[Early Access] Turn Based Battles - Episode 3
Turn Based Battles - Episode 2
Release Roundup 2023.2
PokeyPoke Devlog #1
Feedback Request - General direction
[Early Access] Turn Based Battles Tutorial - Episode 1
Resolution Guide!
Keyboard Shortcuts you might not know!
Turn based battles - Source code out now!
[Progress] Turn Based RPG Battles - nearly there!?
Channel update & patreon drive
Update & Patreon Milestone Goals for 2023
Turn Based Battle Progress Update
Release Roundup 2022.11
Becoming a Game Developer Tutorial
Regularish Update
Array Shuffling Mini Tutorial
"Down & Right" frame issues! - GameMaker Surgery
Regular-ish Update #3 - I have an editor!
Broken "Carry" Mechanic - GameMaker Surgery
PSA: Patreon Subscription Mode Change
Release Roundup 2022.9
Looking for an editor!
Naming Conventions - What I use and why!
[Progress] Turn Based Battles
GMLive - Room reloading guide
GameMaker 2022.8 - Release Roundup
[Progress] Turn Based Battles - to change rooms or not?
On the seemingly endless delays:
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