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Hello all, 

So it's been about a month since my last update, in which I explained we've been dealing with a very surprising and sudden death in the family. 

The funeral was last week, it was a lovely service and we are holding together as well as we can hope to. 

I am personally beginning the process of returning to work. Given that I have already been away for so long, I am planning on taking this and maybe next week as a sort of "life admin" holiday to put various home and life-related tasks in order and generally look after myself before jumping straight back to the content mill.

My aim is to do at least one livestream next week and re-orient myself with the turn-based-combat code and go from there. If there's anything you are particularly chomping at the bit to see from me, feel free to make some suggestions as I know it's been a while and I'm keen to reward your patience.

Thank you, for that patience. Thank you for being here and allowing me the time I needed to support my partner and look after myself. I am extremely fortunate to be in this position and I am here by your grace alone! So thank you, truly, ever so much.

Hopefully see you all again very soon. I genuinely can't wait to get GameMaker open again, but I know I need to recover the right way.

-S

Comments

Anonymous

Glad to have you back! It'd be interesting to see how you would go about using structs instead of arrays for your menu system (as you showed examples of in your video for it).

Anonymous

Take as long as you need. I do not know you but value your You Tube channel as it's very helpful and enjoyable.