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Put this together inspired by simply how helpful this one tool has been in keeping PokeyPoke alive as a project. The setup can be a little trickier than just the live coding element of GMLive so I thought I'd go over it step by step and also cover the edge cases and issues you might run into.

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Update and edit your GameMaker rooms and levels in real time without having to endlessly re compile, and without spending time building your own custom level editor. All courtesy of GMLive by YellowAfterLife ▶ Support my work: https://www.patreon.com/shaunjs ▶ GMLive Overview & Livecoding Tutorial: https://www.youtube.com/watch?v=i16Jqp8bCwE ▶ GMLive itself: https://yellowafterlife.itch.io/gamemaker-live ▶ More by YellowAfterLife: https://yellowafterlife.itch.io/

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