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[Early Access] Turn Based Battles - Episode 9
Turn Based Series - Episode 8
[Early Access] Turn Based Battles - Episode 5
[Early Access] Turn Based Battles - Episode 4
[Early Access] Turn Based Battles - Episode 3
Turn Based Battles - Episode 2
[Early Access] Turn Based Battles Tutorial - Episode 1
Keyboard Shortcuts you might not know!
Quick Tip - Ternary Operators
Minimap Tutorial [Early access + Source code]
Dynamic Lights & Shadows - Devlog
Structs Tutorial
Quick Tip - Default Arguments
Inventory Mouse Control
State Machines in v2.3
ARPG - Final Episode
ARPG Episode 49 + 50 Out now
ARPG Episode 46 - Item Shop (part 1)
ARPG Episode 45 - Pots and Rocks
ARPG Episode 44 - Auto Tiling
ARPG Episode 42 - Hook shot #2
ARPG Episode 41 - Hook Shot #1
ARPG Episode 40 - Bow & Arrows
ARPG Episode 39 - Equipment Cycling
Three new ARPG Episodes live for $5+ tier
ARPG Episode 38 - Item drop lists
ARPG Episode 37 - Using equipped items
ARPG Episode 36 - Equipped Item UI
ARPG Episode 34 - Bombs
ARPG Episode 32 - Quests!
ARPG Episode 31 - Player Death
GMLive - Update your game code in real time!
ARPG Episode 28 - Destroying Enemies
ARPG Episode 27 - Enemy Damage
ARPG Episode 21
ARPG Episode 20
Dev Log: Using Config-Macros!
ARPG Episode 19
ARPG Episode 16
ARPG Episode 15
ARPG Episode 11
ARPG Episode 9 - Entities!
ARPG Episode 8 - Queuing text boxes
Episode 5: Initialisation and Pausing
Action RPG Series - Episode 4
Action RPG Series - Episode 3
Action RPG Series - Episode 2
Action RPG series - Episode 1
Fading Tiles - Devlog
Heart "Fractions" - Live Mini-tutorial
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