Sorry everyone! This was meant to go up for you all yesterday, but here it is now. Episode 28 is also up and I'll be posting a link to that immediately after this.
★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip ★ Resolution & Aspect ratio guide by Pixelated Pope ▶ https://www.youtube.com/watch?v=jCl6zT0eQLU Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. Now firmly in the enemies "Chapter" of the series we continue progressively adding new features to our slime friend. Today we make the slime able to take damage from our attacks. These tutorials are supported almost wholly by wonderful people via Patreon, click the link above to join them and access these episodes as early as possible, get instant access to source code for all videos and more. 0:00 - Version 2.3 Pre-amble 1:00 - Tutorial