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★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial

(If the episode isn't there it will be updated shortly. If it hasn't been... oops. Let me know.)

Files

GameMaker Studio 2: Action RPG Tutorial (Episode 42: Grappling Hook Visuals)

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip ★ Resolution & Aspect ratio guide by Pixelated Pope ▶ https://www.youtube.com/watch?v=jCl6zT0eQLU Learn to build a Zelda-like action RPG in GameMaker Studio 2, starting from nothing at all. Today we implement the visual component of our grappling hook by drawing a repeated segment of chain followed by a blade at whatever distance our hook extends. These tutorials are supported almost wholly by wonderful people via Patreon, click the link above to join them and access these episodes as early as possible, get instant access to source code for all videos and more.

Comments

Anonymous

why i can't find the new code? the last one episode 40 was 26 days ago.

shaunjs

Because Shaun forgot to update it, thanks for the heads up! it's up now.