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Posting these while the episodes are still uploading, so they may still be processing or low quality when you see this. If that's the case, just give it an hour or so and check back =)

Rounding off the melee attack system by implementing entity hit response. Make things flash or be destroyed when hit by an attack.

Will get source code for eps 15+16 up asap.


Files

GameMaker Studio 2: Action RPG Tutorial (Part 15: Entity "On Hit" Response)

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip Learn to build a Zelda-like action RPG in GameMaker Studio 2, starting from nothing at all. We round out the "Attacks chapter" of the series by letting our entities react to being hit! These tutorials are supported almost wholly by wonderful people via Patreon, click the link above to join them and access these episodes as early as possible, get instant access to source code for all videos and more.

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