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Posting these while the episodes are still uploading, so they may still be processing or low quality when you see this. If that's the case, just give it an hour or so and check back =)

Enabling collision for entities that need it! 

Will get source code for eps 15+16 up asap.

Files

GameMaker Studio 2: Action RPG Tutorial (Part 16: Entity Collision)

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip Learn to build a Zelda-like action RPG in GameMaker Studio 2, starting from nothing at all. This episode we add the option for player collisions to our beloved entity system. These tutorials are supported almost wholly by wonderful people via Patreon, click the link above to join them and access these episodes as early as possible, get instant access to source code for all videos and more.

Comments

Anonymous

Wow, was this actually 2 posted in one day? You're a machine, dude. 😅 Not new to your channel, but new to your Patreon. LOADS of catching up to do. Anyhow, I did want to say thanks for sharing your knowledge and skills! I really appreciate all your tutorials and I'm currently going through the Complete Platformer before I tackle this Action RPG -- but it's fun to watch!