A useful tip brought to you from my current project, about a feature very scarcely known about when it comes to GameMaker Studio 2 and configs!
ARPG Episodes 20 + 21 also on their way later this evening.
Using configuration specific macros is a great way to switch between different "builds" of your game! Little known, seemingly undocumented feature of GameMaker. ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Wishlist PokeyPoke on Steam ▶ https://store.steampowered.com/app/1083230/PokeyPoke/