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It's another clean up + adding Stuff episode! Back to writing actual code next time I promise.

Source code will be updated shortly after this post, if it isn't and its been like an hour, shout at me because I might have forgotten.


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GameMaker Studio 2: Action RPG Tutorial (Episode 45: Pots & Rocks)

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip (NOTE: right click and hit "save as" if this link appears not to work, it's a Chrome issue) Learn to build a Zelda-like action RPG in GameMaker Studio 2, starting from nothing at all. Today we take a break from all the code to set up some autotiles for our cave along with making some use of our grappling hook. These tutorials are supported almost wholly by wonderful people via Patreon, click the link above to join them and access these episodes as early as possible, get instant access to source code for all videos and more.

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