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Showing 151 - 200 of 216
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RPGLIKE Project Update
Movement QoL (plus some news!)
Cogmind Unreleased Trailer Concept
New Goal: Unchained
Cogmind Beta 9.2 "Robotic Riches" Prerelease
Steam Rich Presence
Alternative "Abominations!" Logo Art
INVERT renderFilter Demo
Special Mode Design: Abominations
Beta 9.1 "Abominations!" Prerelease
Beta 9 "Wizardry" Early Prerelease (X6) w/Abominations Mode
Dev Hours 191007~191013 / CODING++
Near-term Release Schedule
Halloween Event incoming
Reminder about redeeming rewards; Database update
Notes: A bot that plays Cogmind?
Cogmind Beta 9 X5 Wizard Update
Beta 9 "Wizardry" Early Prerelease (X5)
Rebranding Difficulty Modes
Quicksaves and arbitrary loading
What's on the "final stretch" to Beta 9?
Finalizing Siege Mechanics
Building the Ultimate Roguelike Morgue File, Part 4: History Logging
Siege Treads
Patron mechanic voting to end soon; more details
"Patrons create an item/mechanic" Voting
"Patrons create an item/mechanic" Voting Soon
Building the Ultimate Roguelike Morgue File, Part 3: Mid-run Stat Dumps
Beta 9 "Wizardry" Early Prerelease (X4)
Non-prototype Item Distribution
Building the Ultimate Roguelike Morgue File, Part 2: ASCII Maps
New Steam Library Assets
Cogmind Beta 9 Prerelease Scoresheets (X1~X3)
Building the Ultimate Roguelike Morgue File, Part 1: Stats and Organization
Cogmind Beta 9 X3 Wizard Update
Beta 9 "Wizardry" Early Prerelease (X3)
Cogmind Beta 9 Feature Voting Result - Manual Hacking Upgrades
Cogmind C64 Map
Beta 9 "Wizardry" Early Prerelease (X2)
Robot Hacking: Upgrades
Beta 9 "Wizardry" Early Prerelease (X1)
Coming next week: Beta 9 prerelease for patrons
Cogmind Dev Time Records, Weeks 307 & 308
Special Game Modes in a Roguelike Context
Cogmind History Log Sample
Introducing Cogmind's History Log
Scoresheet 2.0 is epic, and mostly done...
An Automated Build Classification System is born!
New Part Swapping Enhancement: "Autopairing"
Cogmind Beta 9 Feature Voting
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