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I'm still waiting on the completed server backend so we can actually test the final score uploading features, so in the meantime decided there was time to implement some extra content for another timed event. Steam sent out an email that reminded all the devs this is a thing you can do, and an idea popped into my head, so we've got our own first October event for Cogmind.

Exactly when and how it'll be announced and released I haven't quite made a final decision on, but even though it adds new content it's actually built into the game, so I suppose I could just release it as part of Beta 9 and turn it on later. Sadly this approach is also contingent on actually having released Beta 9 this month xD (which is where the new event was built into, rather than say the Beta 8 branch).

Anyway, I've all but finished the event, dubbed Abominations mode. I think I probably shouldn't share any details just yet even on Patreon, to leave the surprises in there to be discovered as you play :)

Perhaps patrons would like to try it out early though, eh? I've been running autotests, and playtesting it myself a bit, so at least most of the bugs have been weeded out and that shouldn't be an issue.

By the way, today's image is the aftermath of -10/Materials after some time spent in Abominations mode :P

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Aftermath of -10/Materials in Abominations mode

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