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Beta 9.2 should release next Tuesday, and seems to be working nicely, but let's play with it for a few days just to be sure :P

It's pretty meaty for a minor release, with at least a little something for everyone, if at least fixes for some newly discovered bugs!

Changelog is attached, but here are some highlights:

  • Steam Rich Presence!
  • A new colorblind mode enabled in advanced.cfg: colorblindAdjustments
  • You also might be interested in advanced.cfg mapLabelsShowIntegrity
  • Several scoresheet enhancements and fixes
  • "MOD: AI combat pathfinding and targeting behavior updated, less likely to be blocked by non-combatants" - This one might be kinda big in some circumstances. The changes are mainly aimed at preventing cheese, but the net result does also sometimes make enemies a little bit smarter, so see if you notice any differences ;)

Beta 9.2 saves are not compatible Beta 9.1, so you might want to finish any ongoing run first.

On Steam, Beta 9.2 is located on the new beta branch "RoboticRiches," or if you don't have Steam and need the DRM-free version, send me an email at gridsagegames@gmail.com.

EDIT: For anyone who downloaded 9.2 prior to 10 PM EST Saturday 11/9, you definitely want to update to the most recent version ASAP because a little change made during the recent beta work had the unfortunate indirect result of making attacks against robots  (especially smaller bots)  from certain angles always miss no matter what!

A comparison of the old parts list in scoresheets and the newly aligned version:

advanced.cfg highlightCaveinAreas:


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