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This was one of the incomplete drafts for Cogmind's alpha trailer, done back in 2015. A number of trailer versions were created, and mini-tests run, this being one of the more complete ones.

Notice the music is a bit different, as its final style hadn't yet been settled on, and there's a space zoom sequence towards the beginning to provide a little more context. Later I decided to go 100% in-engine for the trailer to make it more visually consistent, rather than mixing in those other non-engine assets, which was a good idea because I'm not great at doing stuff outside the engine xD

That said, it was at least pretty neat getting the mapgen visualizer to align with the game itself as part of the zoom. I also remember getting some sort of space exploration software to record the planet approach.

The final trailer is here, for comparison.

Note: Please don't share this trailer concept anywhere else, it's not public on YouTube and is meant for patrons only. Last thing we need is a crappy unfinished version of Cogmind's trailer floating around xD

I'm sharing this because I happened to be backing up my YouTube account over the past few days, and noticed all these old private trailer tests sitting there, a dozen or so of the earliest videos I ever uploaded for Grid Sage Games, actually!

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alpha trailer v3 2015

Early trailer concept from 2015! (for patrons only, please do not share)

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