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Kyzrati
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Showing 51 - 100 of 216
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A New Type of Cave
QoL for Earth
On Scrap Engine Design
Scrap [Engine] Town
Beta 12 X4 - Scrap Engine Finale
Item Variants and Randomization in Roguelikes
Beta 12 X2/X3 Preleases - Scrap It All
Coming soon...
Random Parts in My Cogmind?!
Garrisons 2.0, the Article
Beta 12 X1 Prelease - Encrypted Comms
Garrisons Coming to a Holiday Near You? +RL Tutorial Event
Garrison Encounters
Kyzrati's Game Design Philosophy
The poll to end all debate
Cogmind Beta 12 Feature Voting
Up Next / Beta 12 then 13? 13 then 12?
Beta 11 [no X!] "Mechanical Renaissance"
Rebalancing Cogmind
Beta 11 X11 Prerelease - It's Special
Special commands get the QoL treatment
Beta 11 X10 Prerelease - Big Gunz
D-minus 5
Throwing Architecture
Cogmind Weapon Stat Rebalancing
Beta 11 X9 Prerelease - If Santa were a Hauler...
Great Utility Update, Parts 2~N
Maps Between Maps, and DSFs
Design Overhaul 4: Fabrication 2.0
Beta 11 X8 Prerelease... #2
REXPaint Art Gallery +63
Beta 11 X8 Prerelease - Fab the Planet
Spicing Up Primary Maps 2: Area Denial
Beta 11 X7 Update
Spicing Up Primary Maps 1: Cargo Convoys
Map Comments
Fabrication 2.0
Beta 11 X7 Prerelease - Don't Get Cut
Fabrication Rework Concept
A less Heavy X6
Beta 11 X6 Prerelease - Fun and Death
Roguelike Dev Tutorial Event & 7DRL 2021 Reviews and Videos
Introducing the Active Sensor Suite
"Desire Paths" for a Robot World
Cogmind Wizard Mode Update (Beta 11 through X5)
Beta 11 X5 Prerelease - Memes this way
PC Gamer Interview RE: Roguelikes
Design Overhaul 3: Damage Types and Criticals
Beta 11 X4 Prerelease - Get yer crits
Oops, now crits are reborn, too? :P
Showing 51 - 100 of 216
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