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Over the past week I've been doing lots of writing, and ended up with a new article that weighed in at more than 7k words, so... kinda on the excessively long side for a regular read :P

I decided to split it in two, so this first part mostly covers the background info before getting into the gritty details about our new Scrap Engine toy. It's called "Item Variants and Randomization in Roguelikes," and can be accessed with the password "tggwrocks" or read below (at least I hope it can--the default size matches the source, but it currently appears shrunk down in the Patreon editor for some reason...).

Inside you'll find Rogue, Angband, Brogue, and more friends.


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