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I've written up a complete look at the new RIF ability system and its permanent upgrades. Unlike previous articles, this one will be going public after just a day, so I'm not putting it on the blog just yet, instead embedding it below. You can find the non-image version on the blog tomorrow (a few of the demos are also gifs, so you'll be able to examine those more closely tomorrow as well).

If you want to try them out, all of these features are in the Beta 9 preview released to patrons yesterday.

Update: This article is now on the blog as well.


Comments

Joshua

Those two auto abilities...! Where are the RIF Pacifist memes where you equip some couplers and an optical array and watch your enemies destroy each other :x

Kyzrati

Mmmmm, optical array... Yours is the very first comment I've seen on the full range of abilities so far, not sure what others think yet, although I imagine we'll know before long! Will be publishing publicly to the blog, and this weekend it's about time to do a SITREP for everyone as well.

zzxc

Oh boy Wish you could pick which powers you wanted to unlock (like a skill tree)

Kyzrati

I thought about that, but it would make the system too good in the context of Cogmind unless it was a relatively limiting skill tree, but more importantly I think it's more interesting, and appropriate for Cogmind, if you have to adapt to what you get when you get it. The system as it exists is already skill tree-ish since the pool is smaller for your first abilities.