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Showing 151 - 186 of 186
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"Patrons create an item/mechanic" Voting
"Patrons create an item/mechanic" Voting Soon
Building the Ultimate Roguelike Morgue File, Part 3: Mid-run Stat Dumps
Beta 9 "Wizardry" Early Prerelease (X4)
Non-prototype Item Distribution
Building the Ultimate Roguelike Morgue File, Part 2: ASCII Maps
New Steam Library Assets
Cogmind Beta 9 Prerelease Scoresheets (X1~X3)
Building the Ultimate Roguelike Morgue File, Part 1: Stats and Organization
Beta 9 "Wizardry" Early Prerelease (X3)
Cogmind Beta 9 Feature Voting Result - Manual Hacking Upgrades
Cogmind C64 Map
Beta 9 "Wizardry" Early Prerelease (X2)
Robot Hacking: Upgrades
Beta 9 "Wizardry" Early Prerelease (X1)
Coming next week: Beta 9 prerelease for patrons
Cogmind Dev Time Records, Weeks 307 & 308
Special Game Modes in a Roguelike Context
Cogmind History Log Sample
Introducing Cogmind's History Log
Scoresheet 2.0 is epic, and mostly done...
An Automated Build Classification System is born!
New Part Swapping Enhancement: "Autopairing"
Cogmind Beta 9 Feature Voting
Turn Time Systems
Scoresheet 2.0 Map
Scoresheet 2.0 Mockup
The Cogmind Arcade Mode I considered releasing
AFD Mode 2019
Roguelike Level Design Addendum: Static or Procedural?
Goal Reached! "Patrons create an item/mechanic"
Cogmind Dev Time Records, Week 298
Experimental Time System Build
TODO list prioritization (a call for suggestions)
Roguelike Level Design Addendum: Procedural Layouts
Wizard Mode Test Release
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