Home Artists Posts Import Register

Content

So it's not time to actually decide on this stuff just yet, but one of the plans I have for Patreon is to allow you all to help prioritize a feature that will then make it into the next release. 

I have a practically endless list of possible things to work on, and can only do one at a time, so I'm always prioritizing individual features based on player needs, architectural convenience, and other considerations, but there's always some wiggle room and I imagine you all would like to provide some clearer input on which you want to see first. (The advantage of something being first is also that it's guaranteed to be in the final game, whereas some features otherwise keep their low priority and are repeatedly kicked down the road and may never even happen.)

I haven't actually gone through my list to come up with a full range of possibilities for voting, because filtering for features of this approximate appropriate scope will take a little while, but here are examples of ideas to get you started:

  • A form of item searching/filtering on the map
  • Revamped combat log 
  • List of win achievements still available in the current run (or other types of observable progress towards achievements)
  • ...

There are a good many more, but these have come up more recently or are on the top of my mind, so that's the beginning of the list

What other things might you want to see added to the list? Now the scope can't be too huge (even the achievements one, done right, could be a massive undertaking that might need to be split up...), but something that takes more than a few hours but less than a week is appropriate.  I can give a better idea of feasibility in responses :) 

For suggestions you can think back to other community discussions we've had in the past regarding possible features, and things that I've said could, or would probably, happen one day.

Comments

Joshua

Of the ones you mentioned, progress towards achievements sounds the most interesting/useful. I like ITB's implementation here (something like 3/5 Behemoths destroyed, with strikethrough when the goal becomes impossible like -Win without attaching any propulsion other than Wheels-).

Kyzrati

Hey Joshua! What about of the ones I didn't mention? :P But yeah that's more or less what I was thinking, and integrating that into the achievement UI (somehow), though note that's actually... a rather huge amount of work.

Via

While they are mentioned before in Steam discussion, what about centering camera to drones/allies (eg shortcutkey or rightclick to allies list name) and marking where drones died? Are they too large for this topic? You replied that they were added to list of #2437 and #2438, but I can't tell if this is a joke:-)

Kyzrati

Hehe, that was definitely a joke. They've been on the list for consideration, and these are definitely *not* too large for a potential voting option. One reason nothing's been done there yet is that it could be part of the "drone overhaul" I've wanted to do, in terms of modifying drone behavior and how Cogmind interacts with them to reduce or remove the benefits of tedious micromanagement. Now that you bring it up, drone overhaul will be on the list.