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Special fast clocked core
1 year of development
100% TLB and 100 % booting
More TLB progress
TLB progress
Write Fifo and more
VI - Async video out and more
Open tasks
Bugfixing details
Video Interface processing
17 days of progress
My most wanted bugfix
SRAM saving, PAL, Fog, Faces and many fixes
Datacache, Texture Filtering and more
RDP progress
First 3D games booting
How fast is the RSP?
First RSP steps done
First game playable
FPU done
FPGA FPU work started
CPU and RDP progress
CPU progress and scope
FPGA core
DDR3 Tests finished
N64 Systemtest fully passed
Progress and Schedule
I'm just a dreamer
First games booting in emulator
Audio is implemented
Status update
Going forward
New PSX core release
First sign of life
New year and new PSX core release
The door is open!
Last update this year and plans for next year
Double CPU clock and performance analysis
One bug or two?
Release 2022 11 19 for PSX core
Debug and bugfix session
Interlaced rendering and a hack
DMA timing accuracy with a twist
New Release for the PSX core
New GPU features and how they work
Loading data in background
Release 2022 09 25 for PSX core
The PSX CPU had a data cache?
Spyro: Year of the Cache
Release 2022 09 04 for PSX core
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