New year and new PSX core release (Patreon)
Content
Hi Everyone,
I made a new release for the PSX core from all the recent fixes. As always you find the full list of changes below. The version is available with the normal update process.
The special 2X CPU clock speed version also got a new release with all these bugfixes and new features. You can find it here:
https://github.com/RobertPeip/PSX_MiSTer/raw/main/releases/PSX2XCPU_20230114.rbf
The change list is shorter this time, because I also started to work on the new project.
I have hardware for this new system here at my desk and have set up a comfortable workflow to run any software on it directly from my computer. Because of that luxury, I have already written some assembler tests for that system to understand the low level architecture and internal behavior.
The next step will be to write a software emulator that can execute these simple tests I made and then let it grow from there on.
Once I have the first results, I will let you know.
### PSX core release:
new features:
- add pop'n controller type (special version of digital controller)
general fixes:
- fix popping sounds when CD audio track change
- fastboot will now only have effect when a CD is inserted, so booting into bios options is still possible
- SNAC: add delay, fixes issues with certain MCs.
games affected by fixes:
- Alien Resurrection (SPU: always check irq trigger against ram transfer address, even when not transferring data)
- Parasite Eve 2 (CD: when receiving pause command while seek+read is pending, the read is no longer executed after the seek)
- DBZ Ultimate Battle 22 JP (CD: only ack 0xA command when it's not already pending)