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Devlog: setbacks and damage control
Devlog: main buildings
Devlog: outskirts of Cornamenta
Devlog: the mechanical guard
Devlog: distortion, colliders and teleportation
Devlog: shockwaves and trails
Vero bumps to the buck to the bump to the bass
Devlog: Cornamenta
Devlog: dialogue, hitboxes and level design
Devlog: ray casting, face expressions and grabbing
Devlog: state machine, attack and combat
Devlog: camera, motion and states
Devlog: First steps, mesh, blending and shaders
CowHammer reset
Misbegotten Kittens 5 page arrangement
Chapter 5 designs
Lazy Sunday
Dame Ternera's state machine
Gut punch
Ternera smash
Rainad and Erato
Too bouncy
Even cuter
Rosie
Weapon impact test
Naga
Noodle and Doodle
Ly and Hortensia
Clafoutis aux pommes
Toon shader
Fuencordera softback
Big bappers
Hammer combo
Dino cuddles
Jiera & Erno
Nelson & Norbak
Assistant professor
Concept sketches, nov 2022
Queen Cornia of Cornamenta
Poketober 2022
Cornamenta, second iteration
Parasitic
Mechanical guard concept
Cornamenta, first look
Concept sketches, sept 2022
Mrs. Frisby and Despereaux
2mino devlog
U235 devlog
Fuencordera supporters
Fuencordera supporters
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