Devlog: outskirts of Cornamenta (Patreon)
Published:
2023-12-23 14:40:32
Imported:
2023-12
Content
I have been working on the outskirts area and the city wall of the first level and it's looking pretty good. The process was too trivial for a set of devlogs, but I'll post a short gameplay video as soon as possible. The last things to add are a city guard, the golem and a switch to open the entrance portcullis (it would be automatic, but that's a neat way to teach the player about switches). Time to program the golem's AI!