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Greetings adventurers:

We are only a few maps away from wrapping up The Red Hand of Doom campaign. Time sure does fly by when your having fun!

Scene Flavor:

As the PCs near Cathedral Square, they hear outcries of alarm, screaming, and the sound of dozens of armored soldiers running. Lord Jarmaath has just fallen to a sniper’s arrow, fired from somewhere on the western side of the Square.  Rather than regrouping in preparation for Wyrmlord Kharn’s final attack, Jarmaath’s soldiers have scattered, seeking cover. Every time someone tries to organize the troops or approach the western side of the square, another person drops; seven dead now lie in the street, bearing silent witness to the assassin’s deadly accuracy.  If the sniper is to be removed, it’s up to the PCs

Tiers: (Click the link for your tier maps!)

  • Free - Logo Gridded Ground Floor
  • Map Seeker - Gridded and non gridded ground floor and second floor
  • Map Mercenary- Gridded and non gridded ground floor and second floor versions of Summer, Night, Winter, Fall, and Desert
  • Map Adventurer Part 1, Part 2, Foundry- All of the above with the prepared Foundry Files, dd2vtt file and Dungeondraft file

To see other maps in your tier (free, Map Seeker, Map Mercenary, or Map Adventurer) click Canvas' Content Chest and find your tier!

Up next:

The Battle for Brindol: : Wyrmlord Kharn has gathered several of his most powerful remaining minions and is marching on the Cathedral of Pelor, intent on destroying it and removing critical clerical support from Brindol’s defenders.  Captain Ulverth estimates that the Wyrmlord will attack the cathedral in less than 10 minutes; with his own soldiers badly wounded, he needs the PCs’ aid. Captain Ulverth stands with the PCs, along with any of their remaining allies, ready to face Wyrmlord Kharn and his forces.

Happy Adventuring!





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