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Hi everyone! Another Hunt Month is coming to a close, and I am very pleased to report that I've managed to keep on schedule! 

The writing/coding/editing phase for The Hunt is now complete! [partypopper.jpg]

What does this mean?

I'll be doing two things- beginning work on final art assets, and gathering my small team of patrons to begin pre-alpha testing. After the weekend, I'll be setting up testing documents, a private discord server, and putting a few coded touches into the game to prepare it for testers [ Just a few menu things like adding a trigger warning page ].

But before all that, I still need to report what I actually did this week!

- Finished Editing! ^o^ I got the last couple of endings knocked out! I can't share too much without being spoilery of some of the more juicy endings, but I suppose I can drop this delightfully douchey placeholder sprite of Derek- in his non-desert attire

Which you can see if you get a particularly complicated and hard to get ending.

- I also filled the image gallery with all of the placeholder backgrounds and cgs. This will save a lot of time later since I'll just be replacing files. It was a long day of very tedious copy-pasting style coding, but now all 20 backgrounds[+ time-of-day variants] and 179 cgs are represented in the gallery.

I know that sounds like an awful lot of art, and it is, but as long as I stick to my task I know I can do it. 

As always, I want to extend my most sincere thank you to all of you for supporting me through this and sticking with me on the development of this game! It's shaping into something I can really be proud of, and I can't wait to enter the next phase of production! <3

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