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I'm trying to maintain a steady flow of work and balance between Feign and the day job now.  It's a little bit shaky but I'm making progress on Feign at least!

I have the menu map and the character creator hooked back up and working with the new overworld map system.  This was broken way back when I jumped from UE4 to UE5 and had a bunch of really weird bugs.  There's still something going on with textures and blendshapes in the character editor that I haven't figured out but all the big stuff seems to be working now.

Still detailing out the map, adjusting NPC schedules, and writing dialogues.  There's still a good chunk left to do but it's starting to take shape and I'm hoping to get some momentum going.  

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