Some slightly more revealing armor (Patreon)
Content
Also 1.12 is now open to all Patrons!
...crazy that it's been a month already.
One more fun armor set before I get started on the NPC clothing. I think the inspiration is pretty obvious on this one but doesn't every game need a chainmail bikini?
Also still working on visual fx stuff. I think I've figured out fire well enough to get something in game for the cave torches. The above gif is just the base flame. I think the next things to add with be a touch of smoke, some embers rising from the flame, and some animated textures on the actual torch body. I'm still learning fx as I go so there will probably be a few mistakes here and there and I'll keep polishing as I get better.
The cave dungeon itself is fully laid out and all the large details are in place. I placed the waterfalls earlier today and I'm tweaking their visuals right now.
The plan right now is to get the dungeon "finished", at least with placeholder enemies, then hooked up in the world, finish these armor sets and get those in game, then unbreak the world lighting that I broke with the new atmosphere system. Once that's done I'll try to get a build out the door. Not too sure on a timeline but I'll keep everyone posted on the progress!