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I was working on making the tavern not feel quite so empty.  I roughed out a bunch of different props to get an idea of the level of "clutter" around the place.  Still a lot more to do but one step at a time. 

Dialogue now has the ability to initiate sex scenes.  Limited functionality but part of the larger "non-violent" features I'm working on.  

Testing out time controls in the game as well.  Hotkeys for speeding up time (insert), slowing down time (delete), pause (end), reset timescale to normal (home).  Also added an unlock camera with a weapon readied (equals), and toggle HUD(backspace).

Worked on a number of bug fixes for things the new map broke on the last release.  

Tweaked a few AI settings to help prioritize targets.  If guards were attacked while patrolling they would still walk to their next waypoint before actually doing anything to their attacker.  


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Comments

Opticon Studios

Very cool work mate. I hope to give the new version a try soon..

E i G H T

Man that looks cozy!

Genickzwirbler

This looks really comfy. Well done on that.

Anonymous

Obviously a bit late to the comment party, but I have an idea to help flesh out the tavern. What if the goblins were "attacking" the town and the only real safe place for humans was the tavern. This would explain a heavier traffic of patrons (npcs) and would add reason to fill out the atmosphere/soundtrack of the tavern. Maybe a bard is playing a flute or drum over in the corner, while the rumpus and clamor of many people provide a dim background noise. It also would provide grounds for a first "quest," dealing with whatever has the goblins worked up. That quest or mission/s would introduce the adventurer to the central town and pave the way for exploring/opening the world at large.

slaen

Hah, yeah putting out new builds every month it's pretty easy to miss an update. Let me know what you think once you've gotten a chance to check it out.

slaen

I like it. The goblin attack kind of combines a horde mode with a lewd rpg. It's still going to be a bit of time before I can get to this level of detail but I'm totally with you on the direction.