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The first half of the week was getting the 1.4 build together and roughly tested.  

I've also been working on the slime girl's animations.  I have her different idle cycles and her ranged attacks done. I'm also testing out the non-violent systems with her and have some rough animations for those as well.  Still need to do her win/loss scene animations for different genders but I think she's coming along really well.   

Lastly I've been doing some bug fixing and tweaks based upon everyone's feedback and bug reports.  Thanks to everyone that's helped out with the bug reports and feedback, I'll try to get to all the major issues when I can find time.  It also looks like the new map broke saved games so if you're having issues spawning in the middle of nowhere or falling out of the sky I'm sorry, I didn't think to check if those were working across different versions.  The easiest and safest fix is to start a new character on a clean installation.  I think I have a way to avoid this in the future or at the very least save the character.  I'll need to do some testing first though and see how tough that will be.  

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