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Howdy, gonna make a quick post today talking about this month's development roadmap and what I plan to do for Around the Clock's upcoming release.


October 1st - 15th: Finish all the Final Level cutscenes. The introduction cutscene to the game just got done today, so the only cutscenes I need to worry about for now are the Final Level's cutscene's.

October 15th - 31st: Add a new section to Jellyfish Fields and a combat tutorial towards the end of Patrick's Rock.

November I plan on adding the rest of the animations and rigs to characters like the Gloveys, Larry the Lobster, Pearl, etc, fix all bugs and play test the hell out of this game. The plan is to release this game on November 26th 2020 but y'know, I'm not 100% sure if I'll be able to pull it off, lol. I'll try my hardest tho! Gonna be crunching these next two months to get this done, so hopefully I'll pull it off in the end! :D

Comments

Goober the Dog

"New jellyfish fields section and combat tutorial" Hol up