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Hey Patrons!

Our September newsletter should be in your inboxes! You can read a little about how we're handling locomotion with regards to vertical features, like staircases and our elevator, and how we're handling "boundary violations" in VR.

It's a bit of a mini one this month as our efforts are still being spent mainly on getting a playable performance test out, which you can expect soon after the weekend. Thanks a lot to everyone who's currently requested a demo build, we've added a bunch to Virtual Novel and your input will be invaluable in testing and optimizing the game's performance for VR!

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