Vessel Tactics v0.03a (Full Release) (Patreon)
Content
Note: In sandbox mode, the 'P' key will now open the debug menu while in free-cam mode.
Change list:
Gameplay changes:
- Covenant and Theano's weight gain have been revamped. (Similar to Schrodinger's.)
- Speed up button has been added during digestion animation in lobby.
- Character icons now reflect character's weight.
- Chateau's lines have been adjusted.
- Chateau has been rebalanced.
- Dusk Lamia's unfed max weight special touch lines have been adjusted.
- Dream sequence graphic has been updated.
- 0-3 modified slightly
Bug fixes:
- Fixed Chateau's face disappearing during post-digestion dialogue.
- Fixed issue where game would freeze upon returning to the lobby after feeding certain units as your secretary.
- All units should now have proper hitboxes for their special touch dialogue. (Corn's has temporarily been moved to her chest.)
- Navigating to a different unit without reading through multi-page dialogue on the unit screen will no longer break the new unit's expression.
- AI should no longer attempt to eat KO'd units beyond their stomach size.
- Chateau should now properly ask permission before digesting allies.
- Spawning units inside of another unit's stomach in sandbox mode will no longer cause them to be invisible.
- Cornucopia will no longer appear faceless upon being digested by Chateau's Emergency Rations.
- Chateau should no longer delete herself from existence.
- Stats can no longer reach negative values due to debuffs.
- Theano's face will no longer appear over Chateau's upon being digested by Emergency Rations.
- Theano can no longer eat an oversized Chateau with Neutralize after Emergency Rations has triggered.
- Somnibilism will no longer freeze the game when no targets are in range.
- Game freezing when there is no room for a KO'd unit to release their prey possibly fixed? This one is fairly difficult to reproduce, so I'm not completely sure.
- Units should no longer be teleported into Chateau's stomach due to undo bug.
- Dusk Lamia should no longer be able to use Dream Eater on units that cannot move to her and game should not softlock if she does, anyway.
- Chateau's Heavyweight skill will now increase her current hp to meet her increased max HP.
- Covenant's Sanctuary skill should now work properly on Chateau.
- Lamias' base stats have been adjusted to reflect their stats in 0-2.
- Units nutritional value should now appear properly in sandbox mode.
- Entering Sandbox mode should no longer reset and freeze all units stats in the lobby.
- Dusk Lamia should no longer use her skills on allies.
- Weight no longer appears incorrectly in certain cases after vore.
- EN now decays properly at end of turn.
- Level up window no longer displays decimals and should display correct expression.
- Lamias should no longer eat each other. (Except for Queen Lamia)
- Schrodinger's Vial Toss should now display the correct text.
- Carriers and healers should now properly lose EN each turn while containing allies.
- Dusk Lamia should now properly hibernate while spawned as an ally in sandbox mode.
Known issues:
- Game lags at the end of enemy turns. This is likely dependent on the number of units on the map.
- For unknown reasons, some players have the story cutscene freeze and are forced to skip it. I have not been able to figure out why yet.
- Assorted problems associated with Schrodinger's vial toss.
- Enemies occasionally move in the wrong direction?
- It is entirely possible that KO'd units spitting up their prey may still cause the game to crash.
- Forgot to make the two extra wild lamias in 0-3 face the right direction.