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Note: In sandbox mode, the 'P' key will now open the debug menu while in free-cam mode.


Change list:

Gameplay changes:
- Covenant and Theano's weight gain have been revamped. (Similar to Schrodinger's.)
- Speed up button has been added during digestion animation in lobby.
- Character icons now reflect character's weight.
- Chateau's lines have been adjusted.
- Chateau has been rebalanced.
- Dusk Lamia's unfed max weight special touch lines have been adjusted.
- Dream sequence graphic has been updated.
- 0-3 modified slightly


Bug fixes:
- Fixed Chateau's face disappearing during post-digestion dialogue.
- Fixed issue where game would freeze upon returning to the lobby after feeding certain units as your secretary.
- All units should now have proper hitboxes for their special touch dialogue. (Corn's has temporarily been moved to her chest.)
- Navigating to a different unit without reading through multi-page dialogue on the unit screen will no longer break the new unit's expression.
- AI should no longer attempt to eat KO'd units beyond their stomach size.
- Chateau should now properly ask permission before digesting allies.
- Spawning units inside of another unit's stomach in sandbox mode will no longer cause them to be invisible.
- Cornucopia will no longer appear faceless upon being digested by Chateau's Emergency Rations.
- Chateau should no longer delete herself from existence.
- Stats can no longer reach negative values due to debuffs.
- Theano's face will no longer appear over Chateau's upon being digested by Emergency Rations.
- Theano can no longer eat an oversized Chateau with Neutralize after Emergency Rations has triggered.
- Somnibilism will no longer freeze the game when no targets are in range.
- Game freezing when there is no room for a KO'd unit to release their prey possibly fixed? This one is fairly difficult to reproduce, so I'm not completely sure.
- Units should no longer be teleported into Chateau's stomach due to undo bug.
- Dusk Lamia should no longer be able to use Dream Eater on units that cannot move to her and game should not softlock if she does, anyway.
- Chateau's Heavyweight skill will now increase her current hp to meet her increased max HP.
- Covenant's Sanctuary skill should now work properly on Chateau.
- Lamias' base stats have been adjusted to reflect their stats in 0-2.
- Units nutritional value should now appear properly in sandbox mode.
- Entering Sandbox mode should no longer reset and freeze all units stats in the lobby.
- Dusk Lamia should no longer use her skills on allies.
- Weight no longer appears incorrectly in certain cases after vore.
- EN now decays properly at end of turn.
- Level up window no longer displays decimals and should display correct expression.
- Lamias should no longer eat each other. (Except for Queen Lamia)
- Schrodinger's Vial Toss should now display the correct text.
- Carriers and healers should now properly lose EN each turn while containing allies.
- Dusk Lamia should now properly hibernate while spawned as an ally in sandbox mode.


Known issues:
- Game lags at the end of enemy turns. This is likely dependent on the number of units on the map.
- For unknown reasons, some players have the story cutscene freeze and are forced to skip it. I have not been able to figure out why yet.
- Assorted problems associated with Schrodinger's vial toss.
- Enemies occasionally move in the wrong direction?
- It is entirely possible that KO'd units spitting up their prey may still cause the game to crash.
- Forgot to make the two extra wild lamias in 0-3 face the right direction.

Files

Vessel Tactics v0.03a.zip

Comments

Yumyum

Haven’t tested it yet, but I’m very excited to try it out when i arrive at my home. Btw, is there a way to give you an extra tip? I don’t think i’m the only one to be grateful about how fast this updates arrive (whenever there are bugs, you try to fix it as fast as possible, it happened too with the 0.0.2V) and we don’t have to wait the full two or one month just for the fixes. Tysm for that. I’ll gladly give an extra 5$ if possible. And for the last time, thank you a lot!! [Srry again if the text is hard to understand/read or there is any grammatical mistakes. I just want to say thank you for the work that you put on the game :)]

Darling Devil

Loving the turn-based idea for this game. It's silly, fun, and doesn't take itself overly seriously. Quick Idea: I'm assuming the game crashes when defeating a full predator due to lack of available spaces to place the released prey. If that is the case, you could simply have them fall into the mouth of whatever predator is blocking that space. i.e. - If all surrounding spaces are full, instead of awkwardly placing them further away in the next open space, they get force-fed to the unit on the space they would have landed on.

Confused Warrior

I think you can change your patreon pledge to include more money than it usually costs (say like 10$ even if the pledge only costs 5$) and then you only do it one time and just change back to 5$ afterwards if you want. A bit complicated but that should work.

Makazawa

what did you change with Chateau?

MeshiSoftworks

Thank you so much, I'm so happy you enjoyed the game! I've been trying to come up with some benefits to reward people who want to support the game at a higher tier, but I haven't been able to come up with anything I'm satisfied with just yet. Please let me know if there is anything you would like to see!

MeshiSoftworks

Her defense was decreased by a fair amount, Order Up! was made slightly less accurate and less powerful, and Warcry was buffed. In addition, her VRES was decreased and her SPD was increased, meaning her base vore evasion is still the same but her max weight vore evasion should be much lower now.

Hugh414

After enjoying the new and updated character, thank you for your efforts, I tried to play 0-3. I think this boss is a bit difficult to deal with, especially after the boss eats the other enemies first. My units don't have enough levels or stats to hit the boss, let alone kill the boss. After all, it's only 0-3. Have you considered making it easier?

MeshiSoftworks

Sorry about the trouble! If you level up your units in the lobby first, you should be able to defeat her. If you run out of units to feed to each other, you can also replenish them by pressing Esc on the main lobby screen and hitting the replenish button.