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Ah, the real view behind the curtain!


This is where the majority of my work takes place, in the setup window of DAZ Studio. Everything is already set up for Teena's scene here; background, main subject, and foreground all together (to be later separated into individual layers for rendering), with the camera hovering above the whole scene.
There's not a lot of background scenery, as you can see! Just enough to fill the view, and nothing else. Not much point in including anything that won't be visible in the final render, unless it's necessary for casting a shadow or something like that.


At some point, maybe I can show off more of the character setup, or actual scene editing (those might require videos), but it's not very exciting to watch; a lot of preset poses and settings that I've saved from previous projects, minor tweaking of poses, and fiddling around and back-and-forth deciding what works best. This scene for example, I spent a good fifteen minutes adjusting the falling prey's pose just to find that magical spot where it both looks like he's falling and his crotch is conveniently obscured... (I also couldn't decide on his exact position relative to her, so I rendered him three times.)
Hopefully this is a good enough view of just what things look like when I'm working!

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