Translating Wolf RPG Editor Games (Patreon)
Content
This video will demonstrate how to translate a Wolf RPG Editor game.
Unlike RPG Maker, Wolf RPG Editor is a constantly evolving engine. The earliest version can be quite different than the latest version on handling the encryption…. So, Translator++ might be not compatible on every version of Wolf RPG Editor. But we strive to deliver you the best possible translation experience by keep updating the tools.
Translator++ using modified version of WolfTrans to fetch and patch the game. So, in theory, Translator++ will have better compatibility than the original WolfTrans.
Proper “proofreading” is needed.
Please be mindful with the tags/scripts/code during translation…. Especially when you’re rely alot on MACHINE TRANSLATION. To be honest, the very purpose of Translator++ is not to produce machine translation… It’s to help us produce better quality translation (with machine translation as a reference). So, post translation procedure such as proofreading and script checking is required. When we failed to export the game, before we gave-up and blame on the tools compatibility … we might want to check if there is an error with the scripts. Missing slash, double quote, square bracket, or additional space can break your game an potentially will cause an error during export procedure. And machine translation always has a way to mess your script up. To be honest, I have struggled a lot to create a way to escape these code from machine translator. I think It’s good now, but it is definitely not perfect…. That’s why sometimes you still find an extra spaces on your codes, or gibberish text started with “Q” like “Qyetxvad”. This my friend, obviously need a proofreading.