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This weekend I've started adding the rest of the phone, some icons, a list of received messages, the bar on the top, adding images to contacts and sound effects. But they are still a mess and I can't boast about any of them.
Those required lots of changes to the code and I was in the midst of wrestling with errors when the day came to an end. I'm attaching the progress for you to peek into but keep in mind that with the problem I was fiddling with still in the code, it's a miracle that it's still working, so don't expect much till I get back to it next week.

Comments

Ivoryona Evans

You’re making so much progress in such a short time - it’s very much appreciated! Thank you for all you do here !

Michael Emerson

Hey, looks nice but I think it's broken. When you open the phone the messages are being generated behind the UI before you've clicked the messages button and once you reply the first time, each message is repeated (once by Ririn and then again by Unknown). I'm looking forward to seeing how it pans out though.

Kia Azad

Yes, I didn't had time to finish the changes. thank you for checking. There are two notes I should mention. as for the messages starting right away, the intention is letting the player receive a message even if their phone is closed, exactly like in reality. and the text speed is dependent on the typing speed of the sender. you have full control over how fast the sender sends the messages. and like real phones, the player can drag the chat up to see the history of conversation if they've missed something.