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My latest short article looks at the role of the Dragonmarked Houses in the Last War. Could you target the lightning rail? What would happen if you did? 

Next week I'll post the poll, so if you have topic requests for the next major article post them below! Thanks for your support. 

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IFAQ: The Houses At War

Today I want to continue the discussion of the Dragonmarked Houses with a few questions raised by my Patreon supporters. The first comes from Joseph: My understanding is both Lyrandar and Orien participated in the supply lines of the nation's militaries, not just civilian supplies. Was their neutrality respected?

Comments

Anonymous

I would like to add to next poll: Fashion across Khorvaire

DGlover

I’d like to resubmit my idea from last month: A lot has changed in D&D since Secrets of Sarlona came out. Races have come and gone, psychic classes are in limbo, new monsters by the dozen and more. If you could update what we know about Sarlona, what would you change? Anything from previous editions you’d keep? New things you’d put in?

Anonymous

I second this, really I'm an easy sell for any new or extended Sarlona knowledge!

Anonymous

http://keith-baker.com/dm-armor/ http://keith-baker.com/dragonmarks-people-of-the-five-nations/ Might help as it speaks to the various aesthetic styles of Khorvaire. Of note is this part from the second link: "What historical equivalent should I look to for fashion in Eberron? I’ve heard everything from late medieval/early Renaissance to 1920s and would you to hear at least /your/ take. It’s hard to map Eberron’s fashions to Earth’s history because it’s not Earth. It’s a world where glamorweave and shiftweave exist, where arcane focuses are common fashion accessories. In our history armor was rendered obsolete by the prevalence of the musket. In Eberron, armor is often worn either as a practical tool or as a fashion statement, and I think that armor is more comfortable and flexible than equivalents we know from our history. It’s hard to imagine a medieval knight comfortably wearing jousting armor to a tavern, but that’s a perfectly valid choice for a fighter… which leads me to think that the plate itself is simply better made than we know. Essentially, I feel that there is a concept of practical armor. Light armor in particular often won’t read as armor: you might be wearing a heavy leather trenchcoat with long gauntlets and high boots. It’s protective, but you don’t necessarily look like a soldier. Moving up from there armor will clearly be armor, but there will still be designs that are intended for everyday use or social occasions as opposed to being made strictly for the battlefield. Even looking to heavier armors, it’s worth noting whether your character is wearing the uniform of a soldier, or if you’re wearing more personal and social armor (like Harkan in the illustration above). I think this concept generally extends. If people are wearing what we generally consider as “fantasy” clothing, keep in mind that it’s evolved beyond that of the middle ages, and may be more practical, better made, more colorful, and so on. Beyond this, it’s good to fully understand glamerweave. This is clothing with fabric imbued with illusion. The possibilities of this are nearly endless, and to my mind the +100 gp price tag is simply a general overview. At the low end (likely less than 100 gp) you could simply have colors or textures that cannot be found in nature. At the high end you can have truly fantastic designs: a cloak that has a rippling starfield for its lining, leather armor that appears to be made from dragonscales, a Lyrandar noble dressed in a shirt that has the pattern of a storm – an if it’s truly fancy, perhaps it shifts and grows more thunderous based on the wearer’s mood. Essentially, this is a world where illusion exists and is used as part of fashion – so use your imagination and think about what’s possible. Beyond that, I’m not a fashion expert. I look to the illustrations in the books for inspiration, and I think of the general tone of the nation. In Aundair you have more glamorweave and shiftweave, along with a general love of complexity and ostentatious display. Thranes are more practical and austere, always ready for trouble (so more casual armor), with some ornate displays of faith. Karrns are likewise practical, martial, and dressed to deal with a harsher climate. The Brelish are in a more tropical climate and fall in the middle – not as in love with fashion as the Aundairians, but neither as spartan as the Thranes or Karrns. And in Cyre you had both more widespread wealth and a love of art and artistry… but now carrying the scars of loss."