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How does the ostensibly medieval aesthetic of classic D&D blend with the modern modern aspects of Eberron?  My latest article discusses a number of different aspects of the aesthetic of Eberron, with a particular focus on armor. 

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Dragomarks: Aesthetics & Armor

Eberron is a world where you have the lightning rail, where warforged can be mass-produced, where the towers of Sharn scrape the sky. But it's also a world where your character might be a knight in plate armor hitting things with a sword. So what does that look like?

Comments

Anonymous

Hi Keith, would love to see a breakdown of the fashion of the nations! Specifically how things were pre-last war mostly all being a single nation, how it evolved and why it evolved in that way.

keithbaker

While it's not the full answer to this question, my latest post addresses part of it!