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With the winter weather still making things difficult, I have a good amount of extra time this week. As such, I've begun work on V1.5.2. This small update will add in another small feature that I've wanted to include for a while that'll just make things a tiny bit more player-friendly. I won't say what it is, but I've almost got it fully integrated after working for about 4 hours on it today. Had to do some more learning on the language to make it work. Don't get super hyped, though. I'm keeping it a secret, but it's really not a huge thing. 

After the new feature is finished, I'll be going through and reworking all of the directional stuff in the game to base navigation on the cardinal directions (north, south, east, west) to make it harder to get turned around in the manor.

It'll be tedious work, but I expect to have this update ready to roll sometime next week. After that will be time to begin work on the last big update: V1.6.0.

In other exciting news, I have the wonderful SeasonedSheldrake working on a finished commission piece for the BE JOIful cover art. I'm excited to share the art with you guys and move on to another, radically different project. This next game will be a customizable BE JOI (jerk-off instruction) game. The plan is for the reader to be able to determine the attitude, size, means, etc, of the expansion so that you can read exactly the kind of expansion you want to. It'll be quite a unique project with a lot more for me to learn to make it happen. I'm excited to get started.

I may also knock out a second chapter for the Dolled Up story in between the two projects. We'll see.

Until next time!

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