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The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game will reach a range between 2.000-10.000 nits (rarely) but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.


Don't try to mess with "Brightness" or "Contrast" or "Saturation" sliders as they are good as they are on Middle (Default) settings and they have nothing to do with Peak HDR Brightness.


BONUS:

  • Disable Film Grain: to improve both clarity and contrast of the picture.

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