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The game is NOT using/applying Playstation HDR Calibration app settings.


Measured Peak HDR Brightness of the game can (rarely) go up to 10.000 nits, but usually it stays in a range between 450-2.500 nits but there is no way to control/modify it.

For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.


Leave the regular "Brightness" slider to 5 (Default) as it already corresponds to a balanced/correct exposure and gamma.

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