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Good evening dear Patrons. Hope you're having a lovely week as November comes to a close.

All is going well over here. It's the midpoint of the second week of effort on Random We Were Here Bullshittery and everything is going as expected. 

With last week primarily a cutting week, this week I've started the text/effects, etc. And so far I've managed to get about 4 minutes finished. The final run-time isn't clear yet though. Probably 15-20 minutes in total. I need to do a lot more trimming.

In the last update I mentioned how the editing wouldn't be very key-frame heavy, as the text is mostly static. So the meat of the editing is actually audio in nature. For example, this is what the dialogue sounds like normally. It's a bit flat, sounds just like teamspeak, and the radio icon keeps exposing when visuals are cut because it doesn't disappear/appear at the right times.

And then this is what I'm trying to go for. Isolating the voice and adding a bit of static, dropping the high-frequency to make the person sound like they're using a transmitter, and using clear yellow/white colour cues at the top of the radio so you know who is transmitting at that moment.

I'm through the first couple of puzzles. Moving onto the rest. Work continues :)


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