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Not a patreon request but I noticed a question about something like this on the vam forum and it's something probably many people want to do one way or another to get their scenes more interactive & fun without any code: cumulative conditions

I wanted stuff like this too back when I started earlier this year and that's why I made AETools in the first place. I haven't use these plugins myself much to showcase them because I moved on to doing custom code for just about everything logic related since that's quicker for me. But for people that want to do logic through vam without any code, I made this demo in case it helps.


ABOUT THE SCENE

It has 5 yes/no inputs that get counted. When the Results button gets hit, it will do one thing if there were more Yes than No picked and another thing if it's the other way around.

HOW IT WORKS

There's a text atom that holds the count. That atom uses DynamicNumbers so that triggers can add and substract values to it. The atom also uses two DynamicCondition plugins. One that checks if the value in the text atom is greater than 0 and another that checks if it's less than 0.

The Result button triggers the 2 DynamicCondition plugins, they'll check the conditions and when true the triggers associated with it will happen. The Reset button sets the count back to 0.


DEPENDENCIES: AeternumToolsPack 

Files

AETools demo - cumulative condition logic

song: https://soundcloud.com/kevin-coppock-614952685/maybe-someday-chill-trap

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