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Hi guys!

Millie's animation is already in progress! Summertime is already over. It seems that someone still has some hangovers from it.

I have been experimenting with many things I've learned previously. It just looks fantastic to me. At first, I'm trying to use volumetric lighting to make it look good. But I realize that it looks better without it. I'm guessing there are some use cases where I could use it. Spotlights and windows are the most common use cases, but I will explain them later in my next diary probably. Night-time usage of volumetric lighting could work on spotlights, but there should be more experiments to find other uses as well. I'm also doing experiments on using the depth of field that makes everything blurry behind the designated focus point. They truly made it pretty easy in Blender. In practice, photographers need to tune the focus point manually in real-time. I think the most popular implementation of this method is in the NFL, where the photographers and videographers need to tweak the camera in real-time while carrying that 20 lbs object around.

In addition, let's talk about the spiciest parts. The Rosemi's animation is almost complete. There are lots of passionate touches and kisses, and love is truly in the air. It should probably come out in a few days.

I hope you enjoy this week's progress!

Project 13A - Scene 1

Project 13A - Scene 2

Project 13A - Scene 3

Project 13A - Scene 4

Project 13A - Scene 5

Project 13A - Scene 6

Project 13A - Scene 7

Project 8B - Scene 4

Project 8B - Scene 5

Project 8B - Scene 6

Project 8B - Scene 7

Project 8B - Scene 8

Project 8B - Scene 10

Project 8B - Scene 11

Project 8B - Scene 12


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PurpsJL

I knew it! I just figured that Millie's scene was gonna involve Enna. It's like it was written in the stars.