Home Artists Posts Import Register

Content

Hi guys!

I'm finally done with the rigging process. Millie is fully rigged and ready to be animated.

However, the biggest problem lies in the background. I don't think that Millie has a Zatsudan Background. So I spent quite some time looking for it. Unfortunately, I couldn't find it at all. So, I decided to look for her room in Nijisanji Express (VRChat map). However, this would eventually become unfruitful as I realize that the entire Ethyria members' room remain unfurnished. Eventually, I realize that I need to take this matter into my own hands by designing the entire room by myself. I'm literally scratching my head as I was pretty confused about which kind of furniture should I put in. Regardless, I would say that the result is pretty decent, while there is also room for improvement at the same time.

In addition, another Rosemi animation is ongoing, the theme is still primarily POV-based like the original Rosemi animation. It just generally looks better in my opinion as it has better lighting and textures. This is the first time I'm utilizing Physics-Based Render (PBR) textures in my animation. Special thanks to AmbientCG on this one. Truly a godsend. 

I hope you enjoy this week's progress!

Project 13 - Rigging and Shape Keys

Project 13A - Interior Showcase

Project 8B - Scene 1

Project 8B - Scene 2

Project 8B - Scene 3


Files

Comments

No comments found for this post.