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Heya,

Nothing flashy today. I'm doing a lot of back-end stuff (programming, dialogs...) to create the whole new questline for the diaper club. 

The main feature I finished today is the ability to take NPCs out for a walk. This is a cool little feature that can open a lot of fun stuff in both way (talking out a diapered NPC, or being followed by a caregiver...). This is a bit more than just an NPC following you, because there's a whole lot of event that can be handled with it, like the NPC suddenly running away to see something, or reacting to, say, a potty accident. 

I honestly spent far too much time on this that I'm willing to admit, because this was quite technical to do it without it clashing with the others various systems. But this is mostly done and now I can focus on content creation. 

I aslo added a small little thing  that can be to some help. It will now be possible to trigger quests event with the debug console. The downside is that uyou need to enter a specific keyword related to the event, and there's too many to make a list like for the items. I don't have a good solution here, maybe I'll make a specific post dedicated to that list and pin it or tag it. It's not something you're supposed to do often.

So, with that, I'm back to work ! See ya! 

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Comments

Hoshioni

make the names by type of quest and a number like DC1 etc.

ABDLSwallow

Yeah the names are already pretty descriptive but it can still be hard to figure exactly what it does with just a word.