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Here we go, guys! End of the month update. I put in some extra work to actually bring two route updates, despite what I said last week. Though, I have tried some new things once more. I always like the feedback on that, and I got some great feedback about the last update.



Here's some of what we've got!  (And the file attached like normal!)



~Day 11 - Spencer! Remember when Spencer asked where you wanted to go on your date? Well, today's that day! I was worried that his day was gonna be shorter than the others, and each individual date might be shorter than say.. Chester or Coach Grifter, but you have 3 different places to check out and a variety of options to choose from on each of those. There is a lot of stuff to read. You'll notice something I tried new in his route. I had been thinking of ways to handle viewing characters on screen when they are talking. Sometimes, it doesn't make sense to see them on screen if they are supposed to be behind you or something, so I dove into portrait images. That was spurred while looking for a solution to other problems.



~Day 5 - Dozer! So, normally, I'd work on Coach or Chester, but... Dozer's update was aimed to be somewhat smaller, while the other two are going to be a little bit longer. Since I was running low on time, I went with Dozer for now. His update is more of a standard one, but we're getting to see more of him, and his route is about to focus a lot more on that. Though, his route is also a trial run for how I'm compiling images now. His newest update, I'm using the new method I found to build the character image. Looks like that works out just fine!



~Chester! After reading a lot of the input and suggestions I got about Chester's update and the text input screen, I added in some more options for that little bit. I have a total of 51 inputs currently (but some of those are synonyms!), so I wonder what all you guys can find. And thanks to a suggestion from Regonoreth, the case of the letter doesn't matter now, and I've updated it to reflect that. And lastly, I had only a single line of text for when you typed in an incorrect word, and now I've added a few, so it's randomized a bit to break up the monotony.




NOTES!

-Aside from that, I did some tweaking to some codes that allowed players to well... stack up certain variables I had implemented.

- Oh yeah, it was also pointed out... the reason people seemed to have lost their data was because I updated a typo in the directory name, and it kinda thought you were playing something new.  That was my bad, guys.  I had no idea that would happen!


-About Spencer's route. Unfortunately, you will have to restart his route. I tested it through loading saves several times while trying to tweak my variables, but it never worked properly. One or two variables crashed every time. I mean, you can ignore them, but then you miss a chunk of dialogue for it. The only way I got them to work 100% was by starting over from the beginning. Sorry about that!

-And in light of recent events, I'd like to ask that when I post anything that Patron-exclusive, that it not get reposted or shared anywhere without asking for my permission. Honestly, I don't mind the sharing of screens or images from the public demo, since that's out there for everyone (just link back here!), but if it's Patron only, I'd kindly ask to avoid posting it anywhere.

-Thank you to everyone for your support and the comments I've been getting. I really do read it all, and I take everything into consideration. You guys help keep me going! Thank you so much :D

- There seems to be an issue with the image gallery also.  At least, with Azaghal's image showing up there.  He was another of my tests while I tweak the gallery, so his image might causes crashes for the time being.  I gotta figure that out!


And for my new supporters, some important information!

Keep in mind, if you find in crashes or bugs, let me know! If it crashes, try starting your file over first (fresh start, I know, it can suck!) and see if it crashes again at the same point. If so, snag a screenshot and send it my way! Or, copy the text and send me a message. That always helps me out, as I do miss things from time to time when checking for these errors. And so you don't have to read ALLLLL the text again, don't forget, you can go into Preference and set the Skip Text message to ALL. From there, just hold down CTRL to skip text faster.

If you find a typo, all you have to do is let me know whose route, what day, and the sentence.  I can find it easily from there!   You don't have to go through the trouble of screenshotting that and sending it to me (unless you think it's easier!).


Thanks again to everyone!  And it seems hitting my goal has flooded over... so I'm not worried about that being legit right now.  I hope to bring you guys some really good stuff in the upcoming updates now.

Comments

Dusty

This was the most pleasant surprise to see, right after work too

Coltyn91

yay, file attachments to patreon posts! It's always the little things in life - looking forward to playing the update