Release 1.29.1 - Full (Patreon)
Content
This is a quick fix to change monster images + fixes I had already done.
Changelog 1.29.1
- Added splash screen images for level generation
- Added more field effects to be spawned with effect guns (with pressure plates)
- Fixed decoration of effect guns (which disappeared after optimizations of map graphical decoration)
- Homing effect now moves by one field it may be escaped (no diagonal moves)
- Fixed issue when missiles passed impassable furniture such as barrier
- Refresh of monster actions in body form panel after each inventory change
- Shrine effects will not affects monsters tagged as BigBoss
- Ghosts are not grabbable and stompable anymore
- Fixed issue with Wolf/Humanoid Wolf in wizard leveller
- Fixed issue with self abuse mind control effects when target body part is covered
- Fixed issue when some items were not correctly registered and their effects not applied or they did not dry up when stained
- Fixed when in body part, object or body part the monster must not be slave of body part (it filters out the only actions)
- Fixed text issue in effects in wells
Patreon
- Adjusted bondage effect parameters (should be less difficult and fewer attempts needed)
- Adjusted spellcasting timeout and dominance of bondage sorceresses
- Bondage effects now end when target is transformed to avoid issues with body parts
- Fixed issue when slime girls could be reshaped by others
- Fixed missing effect for Spermtrina
Full
- Monster image now changes after transformation
Known issues:
- Frog girl still seems to jump off board sometimes, but less than before
- NPE in case of game finished by entering exit without link
- Repetitive pregnancy in case of multiple (hard to reproduce, many interactions)
- Lick your own ass possible through mc
- Floating fast action selection buttons not managed well if the application not on top
- Pull aura does not respect occupation of fields (two monster on same field)
- Win 11 issues with images (did not reproduce), probably case sensitivity
- Sometimes there is a tree over pressure plate
- When switching from floating to normal on large map the game crashes (workaround: select UI before generating large map)