Change In Plans -
- Cover the transition while it's fresh - 55
- Do it next month - 1
Hey Squad, so as you know, I've spent the last 2 weeks diving super deep into the art of sculpting photo-realistic characters, and trying to learn as much as I can about the tricks of the trade for AAA modelers - These last 2 weeks have been a life changing experience, and to my surprise, the more I learned about ZBrush, the more I also learned about Blender, what makes it special, and in some cases better than ZBrush in certain areas that nobody really talks about -
Learning ZBrush sculpting from Blender sculpting is a big challenge, and I realized that the issues I was having were issues that pretty much every Blender > ZBrush user experienced, and I feel there is a SEVERE lack of short & quick tutorials that explain ZBrush in a way that makes sense to Blender Users specifically. While I am by no means an Expert in ZBrush yet, I do believe I know enough to save people hundreds of hours of wasted time when they transition from one to the other -
If it's alright with you guys, I'd like to postpone the original topics of this month (Lessons Learned, until we start the Unreal Series) and instead do a series on how to Transition from Blender > ZBrush while wasting as little time as possible.
Vote yay or nay down below, I'm also perfectly content with going with the original plan this month, and Blender/ZBrush next month - Right now Zbrush is just fresh in my mind, so I'm bringing it up now -