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Build: PreAlpha Stage 2

These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!

Join the Discord community below!

https://discord.gg/vRhH8CWzdz

Trello Roadmap

https://trello.com/b/Ue0rG76T/mischief-manor-roadmap


Changelog and Updates:

General

  • Founders Gravestones are still a WIP
  • Plans on learning more about traditional animation and expanding my knowledge of tween animation (Live 2D / Spine) for the 18+ animations

Level Design

  • God Rays and Additional Post Processing for the Inner Manor Scene
  • Lighting Adjustments
  • Window Particle Effect

UI and Asset Design

  • Character Sketches and Designs (6 Left to do for the Main Story)
    • Oshi (Kitsune)
    • Lily  (Mahou Shoujo)
    • Cecily (Dragon)
    • Esme (Neko Witch)
    • Kagami (Ghost)
    • Yui (Mahou Shoujo)
    • Mercedes (Succubus)
    • Vivi (Pastel Goth Dragon)
    • Alice (Mahou Shoujo)
  • Fixes to Character Sprites (Fixes to chest, tummy and clean up to their designs)
    • Sistine (Vampire)
    • Luna (Vampire)
    • Pandora (Vampire)
    • Origami (Homunculus)
    • Maya (Bat)
    • Nao (Kitsune)

Story and Writing

  • Main Timeline, Characters and Story
    • Divided into 8 Major Story Arcs which are divided into multiple chapters. Characters will have their own sub arc stories which are focused on daily life or their personal endeavors
    • Included places where character events can be added in along with general non-narrative events such as game nights, bowling, etc with the girls
    • Establishing stronger narrative points for specific characters, who have more plot-related actions along with their normal slice of life and character subplots
    • Created more world building with the Manor and other Factions which reside within the land, such as the Kitsune Gatekeepers and the Magus Academy Magical Girls
    • Organized characters by niche type, body type, personality, monster girl or theme and relevance in the story to try to achieve many different varieties of characters as possible within the scope of the project
    • There will be around 15 supporting female characters excluding the 3 main girls, which can all be interacted with and will be in the game in the final product.
    • Along with that, another 15+ optional female characters which may be added through polls or put into the game as optional content for specific monster girls that I would like to include into the project as bonus content (will potentially add more characters in the future if there is a massive demand for a specific type, depending on my art skills as well and scope)


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