Development Log: November 7th (Patreon)
Published:
2022-11-07 19:46:34
Imported:
2024-02
Content
Build: PreAlpha Stage 2
These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!
Join the Discord community below!
Trello Roadmap
https://trello.com/b/Ue0rG76T/mischief-manor-roadmap
Changelog and Updates:
General
- Fixes to the player character scaling up random objects that are not 90 degree angles
- Fixes to camera and smoothness
- Fixes to Light Flickering due to too many lights affecting a mesh
- Fixes to Jumping with interpolation effects
Level Design
- Manor Inner 3D Level Completed!
- Luna’s Room Complete
- Pandora’s Room Complete
- Sistine’s Room Complete
- Cendrillion’s Room Complete
- Altina’s Room Complete
- Library Complete
- Basement Room Complete
- Kitchen Room Complete
- Reimported All Original Objects with Ambient Occlusion
- Creation of over 60+ Assets for the Manor
Main Menu System
- n/a
Dialog System
- n/a
UI and Asset Design
- Luna, Sistine and Pandora’s Intro CGs completed with alternative faces
- Abby/ Nao Redesign
- Spliced of Luna CG
- Sketch and BG Completed for Title Screen Art
- Mind Crush Animation / Transition
Story and Writing
- n/a